Welcome to Rannit, an ancient city awash in magic and mayhem. Wracked by war, but embracing the dubious wonders of steam and iron, Rannit is on the path to renewal – but old magics and older shadows won’t go easily into the light.
Markhat earns his living as a finder. On behalf of his clients, Markhat will find anyone, or anything, for a fee. In Three Mean Streets, his clients include a dead man’s ghost, a mighty Troll warrior seeking his cousin’s mounted head, and the true identity of the corpse allegedly stalking the grounds of a rich widow’s mansion.
Markhat doesn’t believe in ghosts and walking corpses, but for 20 crowns a day, plus expenses, he’ll wade in swinging. With the aid of soothsayer and card-reader Mama Hog, Markhat sets out on three perilous cases, and they share only one thing in common – nothing in Rannit is quite what it seems, and sometimes good and dead isn’t good enough.
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